Alpha’s sript

(deep voice) once apon a time there lived an alpha. He contained power out of this world. No one could contest his might. He could destroy a universe with just the tip of his penis.

However, there was another!… This Filth… thus peasant this unworthy challenger…. he dared to duel with the alpha!

The alpha did not believe the challenge to be worth taking upon, so he casted him aside like a wet sock, the unworthy peasant that he is… unexpectedly the Filth the scum the cum kept on irritating and pushing the alpha to his breaking point.

It would bring chills to a normal mortals mind to even contemplate the alpha’s breaking point. myths believe the alpha to awaken his breaking pointed penis and his actual mental breaking point when an ancient cast will be placed upon him. The cast is deadly, a way to achieve such a cast requires centuries of preparation, infiltration of his ware about. Although the most difficult part is to find the missing puzzle piece, people seem to think the greasy chicken is enough. NOOO!  you need to smother him in Belgium cream across his face and chest.

This is what the filthy irritating peasant did! To gain himself an alpha’s asshole

Moreover, Some heard rumours that Beran, the peasant was classed a level 3 DSS member but betrayed the religion and broke the rules. Specifically rule 9.Screen Shot 2018-05-25 at 14.16.23.png

This is how the war began.



My Music Miks

Wait, wake up in the morning to the clear blue sky
Turn up the music turn it up in the ride
The windows down let the whole world see
ain’t nobody rocking like little old me
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m ’bout to blow up
I got my drugs and my dickies and I put it all back
down tonight in my black Cadillac
My old lady leaning out the whole window
Everybody looking when we walk in slow
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m ’bout to blow up
Wait, 1 for the money and a 2 for the show
But 3 to be a legend even if I’m poor
I ain’t chasing nothing you gonna have to catch me
And if you wanna taste you gonna have to pay a fee
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m ’bout to blow up
Call my mama, in-laws and my little scarecrows?
When they hear my record well they all hit the floor
Babies rock a pose c’mon fill the front row
The homies in the back tip their hats real low
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m ’bout to blow up
Wowo wooo
Wowo wooo (everybody singing now)
Wowo wooo
Wowo wooo (everybody singing now)
Wowo wooo (everybody singing now)
Wowo wooo (everybody singing now)
Wowo wooo
Wowo wooo (everybody singing now)
Wowo wooo
Wowo wooo
Wowo wooo
Wowo wooo (alright now)
Ok, come on everybody won’t you clap your hands
White folks do it on time if they can
Sounds good, now here’s the plan
Let’s all sing together like we’re in the same band
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m
Now, we’re gonna reach another whole new level
Grabbing the light on the run from the devil (watch out)
Been downtown for too long
I feel the sun rising all up in my bones
I’m the bomb and I’m ’bout to blow up
I’m the bomb and I’m ’bout to BLOW UP
Wowo wooo
Wowo wooo (everybody singing now)
Wowo wooo
Wowo wooo (everybody singing now)
Wowo wooo (everybody singing now)
Wowo wooo (everybody singing now)
Wowo wooo
Wowo wooo (everybody singing now)
Wowo wooo
Wowo wooo
Wowo wooo
Wowo wooo

FMP Ideas and References


Idea 1:

Based off Hot Line Miami 2:


And Zombie Assault 2:


It will be a top down 2D pixel perspective game. Where the player will have to survive waves upon waves of zombie/clone hordes. The enemies with get harder throughout the levels as the types will very. You will play as the surviver of a solider group tasked with clearing the area of G.E.H.L (Genetically Enhanced Human Leeches).

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Idea 2:

Dungeons and Dragons:


Grand Theft Auto San Andreas:

It will be a slide show like game where you are given roles as gangster and be put in a situation that you with have to figure a way out of that include murphy’s law the butterfly effect you in the long road.

The with be in the art style of this GTA San Adreas art work.

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Types of Game Platform:

  • Top Down 2D Games
  • Top Down 3D Games
  • 3D First Person Games
  • 3D Third Person Games
  • 2D FlickBook Games



Zday Zombie Apocalypse Survival Simulator is a example of a story based interactive  adventure FlickBook Game. This game will simulate the hard decisions you will make in a zombie apocalypse. It is made to give you consequences for your actions.

This is the type of style I want for my game. A game more like a comic book but with multiple ending because of the decisions you make. I want my game idea in the style of this game. It will also include the butterfly effect to give your choices more impactive to your gameplay.

Story Book Research:


In a ranch south of Texas, the man known as The Executioner dumps five hundred body parts in metal barrels. In Brazil’s biggest city, a mysterious prisoner orders hit-men to gun down forty-one police officers and prison guards in two days. In southern Mexico, a crystal meth maker is venerated as a saint while imposing Old Testament justice on his enemies. A new kind of criminal kingpin has arisen: part CEO, part terrorist, and part rock star, unleashing guerrilla attacks, strong-arming governments and taking over much of the world’s trade in narcotics, guns and humans. Who are these new masters of death? What personal qualities and life experiences have made them into such bloodthirsty leaders of men? What do they represent and stand for? What has happened in the Americas to allow them to grow and flourish? Author of the critically acclaimed El Narco: Inside Mexico’s Criminal Insurgency, Ioan Grillo has covered Latin America since 2001, and gained access to every level of the cartel chain-of-command in what he calls the new battlefields of the Americas. Moving between militia-controlled ghettos and the halls of top policy-makers, Grillo provides a new and disturbing understanding of a war that has spiralled out of control – one that people across the political spectrum need to confront now. Gangster Warlords is the first definitive account of the crime wars now wracking Central and South America and the Caribbean.


The 1950s and 1960s saw a changing of the guard in Londons gangland. A new and even more ruthless breed of criminal emerged to replace the ageing generation of likes of Sabini, Mullins and Hayes. Protection rackets on bookies, club owners and shops were commonplace. Prostitution and drugs offered rich pickings. Police corruption was all too commonplace. Thanks to media interest the names of Charlie Richardson, Mad Frankie Fraser, Scarface Smithson and the Nichols became as widely known as they were feared. And then there were the Kray Twins, whose notoriety and brutality became watchwords. But as this insider book reveals they did not have it all their own way. For a thrilling and shocking story Londons Gangs at War is in a class of its own. What makes it so chilling is that the murders, torture and mayhem actually happened.



The autobiography – the dangerous life and wild times – of Sonny Barger, the legendary leader of the Hell’s Angels.

Sonny Barger is the Hell’s Angel of all Hell’s Angels, the motorcycle club that has been the scourge of America for over forty years.

Sonny was their de facto leader for much of that time, the man who Hunter S. Thompson immortalised in his 1965 classic Hells Angels, noting `Barger is nothing short of Winston Churchill when it comes to leading people’. He’s been called an American legend and he’s feared and revered by people on both sides of the law. From the club’s formation in the 1940s to the height of their notoriety twenty years later, from Sonny’s first-hand account of what really happened with the Rolling Stones at Altamont to his periods of imprisonment, from his fights with rival gangs and the police to his own battle with cancer, `Hell’s Angel’ sets the record straight.

Sonny Barger has ridden with the Angels for forty years, obeying no law but that of the HAMC. For the first time, this is his own – and their own – story.



Research in Art Styles:

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Roy Fox Lichtenstein (pronounced ; October 27, 1923 – September 29, 1997) was an American pop artist. During the 1960s, along with Andy Warhol, Jasper Johns, and James Rosenquist among others, he became a leading figure in the new art movement. His work defined the premise of pop art through parody. Inspired by the comic strip, Lichtenstein produced precise compositions that documented while they parodied, often in a tongue-in-cheek manner. His work was influenced by popular advertising and the comic book style. He described pop art as “not ‘American’ painting but actually industrial painting”. His paintings were exhibited at the Leo Castelli Gallery in New York City.



Applying Art Styles:

  • GTA

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  • Roy Lichtenstein

Lime Life Tony.jpg

More like painting

Lime Life Ilya.jpg

Bold look with no Black lines

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First plan:


  • Antony (Boss of the stripclub)
  • Josh (Antony’s personal Enforcer and the main protagonist)
  • Keran (Antony’s man meant to guard the stripclub)


  • Ilya (The Big Boss)
  • Jamal (highered Thug)


  • plus 2 stripers

You meet the main protagonist in his bosses club house. You are his personal enforcers, you are also old friends with him from childhood (in short you have history). He knows every think to know about you and you know everything about him.

Its been a profitable night at the strip club, you are in the boxing ring trying to keep your self awake by training n the punching bag. Atony is siting in the lap dance chair, cigar in mouth with a joyful glee upon his face, counting the profits and work out how much money can be funnelled through, Keran

Second plan:


  • Tony (Boss of the strip club and the main protagonist)
  • Josh (Antony’s personal Enforcer)
  • Keran (Antony’s man meant to guard the strip club)


  • Ilya (The Big Boss and the main villain)
  • Jamal (highered Thug)

You meet the main protagonist in his club house. You have a personal enforcers, that you are also old friends with him from childhood (in short you have history). He knows every think to know about you and you know everything about him.

Its been a profitable night at the strip club, the strip club is now closing since its becoming day. you are siting down in the lap dance chair, cigar in mouth trying to keep your self awake by counting the nights illegal profits. Keran

Probability Tree: The main decisions will branch off changing the outcome of your story, either for better or worse in your opinion.


My interpretation of

Caravan Palace – Lone Digger

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Music video’s art style.
Somewhat dark and dingy settings that provoke a sense of danger and dread.

GIF: Smoke 




Sound Effects:

Gallery Layout:


When printing my gallery images the ink seem to burn on the edges. At first I didn’t like the prints and through that they where ruined, but then I realised that the burnt rugged look of these picture suited the aspect of the game and made it stand out from the rest. In my eyes thats a win win.



LIVE ACTION – Game Trailer


Idea 1:

Where people get super human abilities and you choose to use then for good or bad. Ideas of senses



Idea 2:

Trailer starts off in a blacked out steam room where all the heads of the rival gangs are having a meeting.


steam-room.jpg The narrator talks about the people around him where it zooms up on key items such as guns and jewellery. After the narration is done it zooms out of the door and


Sherlock Holmes:



Website Design: Portfolio

Good and BadWebsite designs:

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Cancer Research:

Good Qualities:

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Cloud Market:

Good Qualities:

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Good Qualities:

  • Effective and Simple Design
  • Corresponding Colours
  • Well Styled Fonts

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Save Walter White:

Bad Qualities:

  • Poor Colour choice (green, white, yellow and Red)
  • Its has a unsuited Font Style
  • Bad Header Design

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Old Man In The Woods:

Bad Qualities:

  • Its a Poor Design
  • Its has a unsuited Font Style
  • Random gif on the website

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Bad Qualities:


  • Its cluttered  with useless information.
  • It is not child friendly because there is a women with a gun to her hand.
  • The website is filled with advertisements

Client and Server Diagram:





OLD MAN Business Meeting

I am a big FAN of your work I have watched you since I was 2 years old. My dad couldn’t stop beating his meat over me when I was watching television , however I would also love to know what your patreon is as I would like to donate some money to you and help you continue making this quality content that I will eventually share with my children and the children in my basement that I might have. I was also planning to soon get a pet dog, he would also LOOOOVVVE! your work. Moreover, I also have a huge erection, of work that could need a new pare of hands to help. My ass hole has been stretched so much whilst watching your videos I can’t wait for moreXXX LOV YOU

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App design


  • Sports App
  • Music App
  • New App
  • Weather App
  • Game App
  • Messaging App
  • Food/Diet App


Out of these main options for an App Design I choose the Music App. The reason for this is because out of experience of using a musical app I found it very simple in the why it was built and easy to understand.

Font Style:

The two different fonts I was using for the app design development. These two fonts consist of Quicksand a plan and casual font and Ebgaramond a more serious look something that look upper class and in general posh. Out off these’s two font I wanted to know which one would better suit my App in look and target audience.

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Using photoshop I created the background of my music app. This was accomplished by crop a part of the original picture/image. Then continuo to blur whats left of that picture/image giving that nice mixed watercolour affect. Then so the colour palette would suit my app I change the HUE to a dark purple giving you this…


Logo’s Development for Music App:

The design’s of my logo started basic and simple, black and white and more on the look of the logo than the colour scheme in this case it was to represent a CD in a case…


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Going through the colour palette start of with green’s and yellow’s giving a fade to the CD in the chance on making it more reflective then adding the same to the grey in the Centre. Then I switching the colour scheme to a green case and a yellow CD but I changed the blend to orange…

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After doing this I thought that the logo’s colour scheme had to look like the colours you should see at a part so bright colours and bold outlines leading me to change the green to pink the orange to pink and add black to the outline of the CD and to the centre. Then after that I gave it shade giving it a 3D effect…

Screen Shot 2017-11-14 at 00.30.10.pngScreen Shot 2017-11-14 at 00.28.57.png

Then I came up with the idea of making the logo look like a record player. I achieved this goal by adding a white dot to the top left of the logo and add a long line with shade order both to make it look like the Tone-arm…


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After giving time to think with this new design I felt that there was to much detail crammed into little space. Especially if you wanted to shrink this logo you would not figure out what its met to be. That is why I reverted back to my original idea and change the colour to a more professional colour (Blue). Then I got rid of the black outlines since they looked cartoony. Then I added two lighter shaded layers to the design of the CD giving the effect that its shining in the sun…

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I continued with two other designs by changing the background to red and then the next to purple giving it more various designs.


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Design’s and Development:

This screenshot includes representations of musical app designs that I based my layout on. I had also looked at various fonts for the sign up link but in the end I just scraped the time. It also shows the first design of the Music top 40 that is at middle left plus all the little icons that I recoloured to suit the style and then used it for my home page.

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Page 1. The login in screen where you write in your username and password to to enter your own personal profile.

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Page 2. The top 40 song currently every week page the CD pops up and it will act as a link and bring you to this page where you can scroll down to see the top 40 songs. It also shows the Artist, Minutes, Views, Stars and the Place it comes.

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Page 3. This is the home page where you can keep up to date with what happening in the small world we live in. If you want know what your friends have been posting you’ll know about it. If you wish to switch pages you can just click or tap depending on what platform the icons at the top right. These icons are consist of Artist’s to look up, Albums you want to find, friends you wish to see and more.

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Page 4. The welcome back page you will received this message if you have been away for more than two days if you haven’t you will get just welcome (Josh Locke). In this page it will show you which of your friends are active.

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Preview of all four of my app pages.

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Video Demonstration:

A simple demonstration of my Music App built and run in illustrator to show how going page by page would work and show the significance of the link to buttons.


Logo Research

The Principles of Logo Design: 

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A simple logo design allows for easy recognition and allows the logo to be versatile & memorable. Good logos feature something unique without being overdrawn.


Following closely behind the principle of simplicity, is that of memorability. An effective logo design should be memorable and this is achieved by having a simple, yet, appropriate logo.

Timeless:                                             timelesslogodesign.gif

An effective logo should be timeless – that is, it will endure the ages. Will the logo still be effective in 10, 20, 50 years?


An effective logo should be able to work across a variety of mediums and applications. The logo should be functional. For this reason a logo should be designed in vector format, to ensure that it can be scaled to any size. The logo should be able to work both in horizontal and vertical formats.


How you position the logo should be appropriate for its intended purpose. For example, if you are designing a logo for children’s toys store, it would be appropriate to use a childish font & colour scheme. This would not be so appropriate for a law firm.



Why are Logos so Important:

The Importance of Logo, Design and Online Branding are that Your logo is a visual cornerstone of a company’s brand. Your company’s identity is visually expressed through its logo, which along your company’s name is one of the main things that makes your business memorable and standout.

Most notorious logos from around the world:


For Example:

  • Nike
  • McDonalds
  • Adidas
  • Chrome
  • Coca Cola
  • KFC
  • Burger King
  • Shell

These are some of the many logos that can be found in this particular image. One thing I’ve noticed is  that most notorious/ noticeable logos are the simplest ideas. For example Nike, McDonalds and Pepsi all have in common is that they are all very simplistic in there design and because of that they stand out from the rest.

1200px-Logo_NIKE.svg.png McDonald's_Golden_Arches.png


Now for the people that do not understand how important a good logo is and how valuable it is to their business:


A logo’s design is for immediate recognition, inspiring trust, admiration, loyalty and an implied superiority. The logo is one aspect of a company’s commercial brand, or economic entity, and its shapes, colours, fonts, and images usually are different from others in a similar market. Logos are also used to identify organisations and other non commercial entities.



Before approving and implementing a design, ensure you get feedback from your peers. Getting feedback on a design is a crucial part of the logo design process as it ensures that your logo is going to be successful.

Take these poor phallic logo designs below, because they didn’t realise their logos had such hidden meaning? Ensure you don’t turn out like this by getting anyone to overlook your designed logo.



The cost of a professional logo design is a question that cannot be answered easily as every company has different needs.

A number of factors have to be taken into consideration when designing a logo, such as how many logo concepts need to be presented, how many revisions are required, how much research is needed, the size of the business and so on.

App Idea:

My idea is an app for the music. The amount of space music takes up is so infuriating so my idea is a virtual gallery that stores every song and you just type in what one you want and then select the song then listen (On your smart phone or laptop).

Other Music Apps: 

  • Shazam (It is a free application that helps users figure out the name of a catchy song being played on the radio, television or other place. Users simply hold their iPhone device up to the speaker playing the music and the Shazam application will attempt to identify the tune’s album, artist and song title.)
  • Spotify (It is a new digital music service that enables users to remotely source millions of different songs on various record labels from a laptop, smartphone or other device.)



The target audience of all ages

Include Moodboards from research and create a wireframe for your app.

Consider how this app will be called, and produce minimum 20 different variation for the logo in your sketchbook.

The images of the wireframe and the logos should be included in your blog post. Make sure that you consider the following when wire framing your app: List what assets will be needed within your app design.

Develop Write about your idea for the app. Compare your app to the apps which already exists.

Talk about target audience, (who are you designing for).Include Moodboards from research and create a wireframe for your app.

Consider how this app will be called, and produce minimum 20 different variation for the logo in your sketchbook.

The images of the wireframe and the logos should be included in your blog post.

Make sure that you consider the following when wire framing your app: List what assets will be needed within your app design.

Develop user interface elements , colour pallets font/types and layout solutions in your sketchbooks. (Min 500 words)


Game Idea Development: (All in one)


Check list:

  • mood board on games, characters and background
  • other games*
  • what is good  and bad
  • how they link with yours
  • storey elements
  • character design
  • background design
  • colour design
  • your book work
  • digital work
  • jiffs*
  • development
  • your character
  • your character sprits
  • your story*
  • your background
  • your background tiles

Game Type:

A Side to side 2D platform game with physics that allow the characters to jump up and be drawn down, giving the sensation of gravity, similar to popular vintage games such as; Mario Bros. and Yoshi Island.

NES_Super_Mario_Bros.png Yoshi's_Island_(Super_Mario_World_2)_box_art.jpg


Art Style:

Rendered in a retro art style composed of pixels which is synonymous with classic vintage games. e.g. Warioland and others

Wario_Land_Box_Art.jpg ae9a92cc7e4d3fe13c1d53e8d8a22e96.gif


First Game Idea a retro monster shooter:

The objective of this game is to go through level by level killing all the infected humans that have mutated into unrecognisable creatures…

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Premise of the game:

You start off in a lab run by the BioSphere corporation. Playing as the main protagonist Micky Clay you fight your way through a series of scenarios. Place by place you begin finding new items such as; guns, armour and unlocking new abilities to help you prepare for the final Encounter. There will be story elements embedded to this game for reference to other games I make.

BioSphere LOGO:



You must save as many innocent lives as you can, and equip yourself with new guns and armour to stand more of a chance of survival. The end goal of this game it to discover the truth regarding the origins of these monstrous beings, and unraveling the dark seedy truth about the organisation. Once you arrive to the final level you find a dig site deep below the earth’s surface. You find a non-human (alien) Precursor. These specimens are being examined by the BioSphere Industries.

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The final out come for the BioSphere Industries LOGO’S

BioSphere Industries is a multi-trillion dollar organisation that do biological experiments to… benefit the human race, however, they are actually carrying out unethical procedures to benefit themselves. This game does not have a name (nameless).

Second Game Idea a retro prison death-match survival:






Name Slashers Star

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A Company made a reality TV show about a live death-match when you bet on the winner. All the people that are used in this death-match are in there words bad people taken from prison to fight to the death and actually help to society by becoming entertainment themselves. These people can consist of  killers, rapes  to illegal drug abuse, theft and robbery . And even people that have been payed into the games by taking them making a new identity full of crimes and forces to play.

There will be various mods throughout the story. It will consist of:

  • Twin Kill (Twins by Numbers)
  • Team Death-Match
  • Boss Levels
  • Death-Match
  • Stealth
  • Mini Games. And these will consist of
  • Cards / Poker, Black jack, Go Fish and Cheat
  • Street Dice
  • Pool for only the well behaved prisoners under heavy guard or bribes
  • Even Chopsticks

The TV national success show is call Slasher Star. Bring in millions of dollars throughout the globe getting more than enough income to pay for more expansion.

There is a Multiplayer Mod called Show Time. Where you make a online character and play with your friends. This is how it works… once you have clicked on Show Time you will be placed in a public session where you can run around play Mini Games and join friends or go to the heavy guarded door to start a death match then choose your mod.

Character Style Development:



yoshi_sprite_by_eri_tchi-d4lcsww.pngRetro Mario 2.png



Idea Survival Game:

The objective of this game is to survive a week of non stop slaughter. Through level by level killing all the infected humans that have mutated into unrecognisable creatures…


You start with in a police station taking your mug shot. this is where you can customise your character such as the way he looks and his back story (how he got in prison in the first place). After you have chosen your character look and backstory  you are purchased by the BioSphere corporation to represents/feature in the Slasher’s Star Event.

Slasher’s Star:

Run by the a corporation. Playing as the main protagonist 007 you fight your way through a series of scenarios. You begin finding and building new items such as; guns, armour, melee weapons and Key items to help you in each level and prepare for the boss Encounter. There will be story elements embedded to this game.

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People in the BioSphere corporation made a TV show about a live death-match when you bet on the winner. All the people that have used in the event are bad people that have been incarnated taken from prisons to star in the great game of slasher’s star. These people are killers, rapes, robbers, drug dealers and others.

The TV national success show is call Slasher Star. Bring in millions of dollars throughout the globe.

Run by the BioSphere Organisation. There is a main protagonist he is prisoner 006. You have a friend that is prisoner 007. He was incarcerated with you. He helps you out all throughout the game getting you out of trouble never snacking on you and giving you and giving you items. He is in your eyes the only man you can trust in prison. you and your friend has been spending the last week finding a way to escape form this sick place but on the day you where going to finally break out before the last game you and your 007 get court and are beaten up and brought back for the final game. This will be the hardest level and at the end you will been given a choice to either kill your friend and get given your freedom or let your friend kill you so he is given freedom.

The two game characters I made are in to different styles, such as the first is more of a detailed and horror fear inducing aspect to the drawing, but the second is more cartoony and child friendly.

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A first idea what it would look like in game.

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Background and Tiles:


The background is of a abounded town close to the maximum security prison left for the slashers star games. after the first season it became a smashing hit to the how world or whats left of it.


A armed and electrified wall goes around the the battle grounds where armed personnel guards are placed for stoping the prisoner from having a riot. By having a high vantage Point guards are able to shoot prisoner with little to no chance of survival. No one has lasted more than 5 mins (mod is called survival).

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Character design based off:



To get the colours for my character, I used Adobe illustrator , I new I wanted a dark set of colours, as my game is set in a prison and they are not happy places.

This lead me to have a set of colours that work well with each other, taking this into consideration I used the browns for shade of the person showing depth (as shown by the gif’s).

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Character movement:

Walking-Giff.gifThis is my walk cycle, however in the gif it looks like he is moon walking but I am sure it will workout fine in the final animation. To create the walk cycle I used photoshop, I set up my page to have 500 width and 500 hight in pixels with 72 resolution. Screen Shot 2017-11-21 at 12.28.22Followed up by this, I dragged and down all 8 stages of my walk cycle that I created on illustrator to then have 8 layers of the walk cycle on photoshop,

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After having all 8 layers in Photoshop I created the frame animation.

Screen Shot 2017-11-21 at 12.31.25 I then put all the stages in order, followed up by making the animation go on a continuous loop and setting the walk cycle stages to change every 0.1 second.


For my second gif I created a running cycle I increased the mobility in the arms, legs and hair to give the real effect that he is moving and was the same as the first in that is was 8 frames long. The difference between the walking and this is that this shows you what he looks like when he runs making it look better than the walk when in reality they are the same when still.

standing-still.gifI also made a standing still gif and an extra that is a ground side


The basics made in unreal


Maya Tutorials


Maya has used to design and model objects. Maya was originally a next-generation animation product based on code from The Advanced Visualizer by Wavefront Technologies, PowerAnimator by Alias Research, Inc, and Alias Sketch. The code was ported to IRIX and animation features were added. The porting project codename was Maya.Walt Disney Feature Animation collaborated closely with Maya’s development during its production of Dinosaur.

Disney requested that the User interface of the application be customisable so that a personalized workflow could be created. This was a particular influence in the open architecture of Maya, and partly responsible for it becoming so popular in the animation industry.



The Grid Tool:

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Screen Grabs:

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My spaceship I made in Maya:

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My spaceship. A very rectangular design with straight lines and only one circle used for the head of the spaceship and two out exit points at the back.


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Key Words:

  • Intensity
  • Decay
  • Cone angle
  • Penumbra angle
  • Drop off
  • Colour


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How to change your workspace to benefit your work style.

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Adding lighting to an object, in this case, it is a model of a robot.

Moving Objects:

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I used Maya to create a moving action animation where there are shapes move around on the screen. I have also added different camera angles so you can get a better 3D View.

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Rigging a character:

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Tutorial of rigging a person (body parts, an arm).

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skeleton skin

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Pixar Shorts Research:

10. The Blue Umbrella 2013

9. Knick Knack 1989

8. La Luna 2011

7. Lifted 2006

6. For The Birds 2000

5. Partly Cloudy 2009

4. Geri’s Game 1997

3. Luxo Jr. 1986

2. Presto 2008

1. Day & Night 2010

Job roles:



RenderMan defines cameras, geometry, materials, and lights using the RenderMan Interface Specification. This specification facilitates communication between 3D modeling and animation applications and the render engine that generates high quality images. Additionally RenderMan supports Open Shading Language to define textural patterns.

Historically, RenderMan used the Reyes algorithm to render images with added support for advanced effects such as ray tracing and global illumination. Support for Reyes rendering and the RenderMan Shading Language were removed from RenderMan in 2016.

RenderMan currently uses Monte Carlo path tracing to generate images.

Geri’s Game:




Building Fuse Character:

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The Pipe Line:

    the study of geometrical properties and spatial relations unaffected by the continuous change of shape or size of figures.
  2. the way in which constituent parts are interrelated or arranged.
    “the topology of a computer network”
Topology Definition from google.

A topology is the study of geometrical properties and spatial relations unaffected by the continuous change of shape or size of figures.

Polygonal: Digital 3D Shapes made up of Faces, created using vertices

NURBS: Non-Uniform Rational Bee Splines

Vertex: Corners of a 3D Shape

Extrusion: Extending a shape to get a new shape

Sub-Division: Dividing a shape to gain more information about a shape

Valence: Number of edges on a shape

N-Gon: A shape with 5 points or more, making the shape uneven and hard to work with.

Cartesian: Maya’s Grid System.


Blocking Sheets:

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Final Animation Obstacle Course:

Above is a link to my final 3D animated piece which was created in Maya. My character starts off the Obstacle Course jumping up on a step which leads to a slope that he slides down. He then runs onto a step in front of him, jumps off while doing a flip which sends him flying through the rest of the obstacle course and under a floating pillar. As the animation had to be 30 seconds long I took the animation which I’ve already done and set up different cameras within maya to get different shots of the same action.And for that reason I created this amazing masterpiece.

App Research

Strategy Games:

A strategy game or strategic game is a game that emphasize players’ decision-making skills having a high significance in determining the outcome. The aim of the game is usually to achieve victory which is achieved through superior planning, which is where the element of chance takes a smaller role. In most strategy video games, the player is given a bird’s eye view of the game world, and indirectly controls game units under their command, thus most strategy games involve elements of warfare to varying degrees, and feature a combination of tactical and strategic considerations.


List of well-known strategy games:


-Clash Of Clans (CoC)

  • Simple to use
  • Spread out interface

Mobile Strike


Clash Royale


  • Turn based game
  • Player vs player
  • Simple interface



-Fire Emblem


Here is an example of what you may come across during a strategy mobile game (These screenshots were taken from Naruto Blazing)

*Primary data


In this game specifically you have 3 modes to choose from, single player, join lobby and/or host lobby


Mobile games on a whole usually have a stamina bar limiting pl